Sunday, June 14, 2009

The Map, the Key and he Compass
Each Zelda fan knows there are some basic components to completing a dungeon.
There is the Map, which gives you detailed room disposition from all floors.
The Compass which indicates where the treasures are and where the final boss lies.
And of course, the Big Key, which can open the bosses door, and some times all other doors.
This of course is part of the fun of completing a dungeon, and finding all the treasures in it.
But I'm not here to talk about this marvelous game. I'm here to use this game pattern to talk about life.

In many ways, life isn't much different from completing a dungeon, or even an epic adventure.
Unfortunately for us, we don't have (as far as we know) a map that can give is the disposition of everything to come in our life. So we have to do it the hard way.
We each start our lives with a blank map. One that we fill with every experience. Each experience leads to others, revealing doors as we go through them, sometimes closing others. Sometimes we may find it easy to open a door, maybe we were prepared with a key, but this of course is not always true. Sometimes we have to complete a most difficult puzzle to bypass the closed door, or to reach the lever that opens it. To some these puzzles may seem trivial, while to others it is quite a challenge.
But even going through these doors, we still have no idea of where to go when we start. Some people might help us sharing knowledge of what is behind some doors so that we may enter more prepared or avoid it if desired, and at all possible. But still, where are all the treasures? Where is the last grand battle with the final boss?
Once again life fails to share with us a magical item that can point to all this. And more, we begin with no clue whatsoever of what is we are looking for.
But since we are on the hard path, might as well find these informations along the way. In every experience we can find pieces that we can put together to build our own compass, and so know what sort of treasures are we after, and where are the boss fights we have to go through in other to find our happiness. Some find soon what they want, some stumble upon the boss battles and sometimes even win the fight, without even looking for it.
In the end, we seek out the key to open that final door. For the final challenge.
The key that is not physical, but might still be found in any way that might allow you to reach your final goal.

The curious thing is that neither item is useful without the others.
A lonely map can show you how to move, but not the good places to go.
With just a compass you may know where you can to go, but not how to reach there.
And there is no good in reaching the final boss if you can't cross the door because you have no key.

And so we wander, gathering the pieces as we go.
Sometimes a little piece of treasure may show to us the location of the true treasure we are seeking.
We might see have to trail a path in the opposite direction of our treasure to find the missing piece, but eventually we may be lucky enough to see were happiness lies, before the path closes.
Heck, the trouble of finding the keys to go back in a path may lead you even farther away.

So it is usually better to search carefully every room. You never know if you will be able to back to that room.

Monday, June 01, 2009

Clash of Styles
Life keeps pressing on. All the rush, all the pressures, no one can stop. At least not anymore.
You have to take the offensive. Try to create you path, find your place in society. You can embrace what life gives you, but it is frowned upon if you don't do anything with it.
Everyone demands much of others. Tries to control everything.
When did we become like this?
Or more importantly... why did we become like this?
I'm not like this.
I was born to observe, to be passive, to analyze and to foresee every movement, every outcome.
I was born to take a single action to make the ripples affect everyone in a carefully planned manner.
I find myself in this paradox, where I can't sit idle and let life go by, while it is not natural for me to take point in this world. Pushing, pressing, manipulating, climbing over people.
The future is there, written... but changing every instant. Actions, passive or not changing things.
Observe the glimpses and try to make the best path you can... in your own style.
Time Sink
I've now found a new time sink.
And with it my time has decreased drastically. In inverse reason to the number of new games I purchase.
Steam's weekend deal's are too good an offer to pass. And so I experiment new games, and buy those I think will be nice.
I try to keep a good balance of things, but this is not helping.
But at least it is fun.
Especially when you get to play with friends.

Well, will try to find good words to keep posting here.